agricola revised edition card list

You receive 1 food for each sheep, 2 for each wild boar and 3 for each cattle. You no longer need reed when you extend or renovate your home. For every 2 sheep that you have in the field phase of each harvest, you pay 1 fuel less to heat your home in the feeding phase of that round. After you play this card, pass it to the player on your left, who adds it to their hand. Europe in the 17th century: a tough time to be a farmer!Agricola is a family-friendly strategy game. When you play this card, you receive 2 food. You may not exchange 1 wood or 1 clay for only 1 reed, or exchange 1 wood and 1 clay for 2 reeds. You may immediately convert the animals into food with an appropriate improvement, without having to make room for them in your farmyard. Whenever you use one of the "1 Stone" action spaces that become available in rounds 5--7 and 10--11, you receive 1 additional stone. Whenever you take exactly 3 wood from an action space, you can pay 1 food to receive 1 additional wood. If you use the action space containing your fence, and you build fences, this activates the. You must immediately turn the Ski Instructor face-down when you grow your family. At the start of these rounds, you receive the wood. Is also activated by the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "1 Reed, Stone, and Food" in 4-player games, but you receive only 1 food. Immediately place 1 moor tile on an empty space in your farmyard. < 1 2 3 > 21 Comments ToaruKun Jan 17, 2021 @ 9:44pm Hi Sceadeau, You may use the "Slash and Burn" action to create a field that does not border your other fields, as long as the extra field from the Cattle Collar connects all of your fields. Whenever you can play an occupation card, you can ask another player to randomly draw one of your occupation cards instead of choosing one yourself. About Us. Other players may use the food from the "Day Labourer" action to pay you. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14). When you play this card, immediately buy up to 2 animals from the general supply. You choose the moment at which you're paid, but it has to be after the last player (other than you) build his third room and before you build your third room yourself. I finally resorted to painting symbols on the discs to differentiate the resources and make the game more playable. when you have the. The food has to be paid before using the action space; if a player has no food to pay before taking the grain, he cannot use the action space. for the, or if you use the food from "Traveling Players" to buy grain from the. Placing the field tile does not count as a ploughing action. ,Agricola 15 15 , !! At the start of these rounds, you receive the cattle. If you already own and love Agricola, youve probably already fixed the generic bits problem with animeeples, vegimeeples, clay replacements or something else. At the end of the game, you get 1 bonus point for every 3 food you have left, with a maximum of 3 points. The Giant Pumpkin does not count as a field, and is not harvested during the field phase of a harvest. You can destroy the plants at any time, by returning the resources to the supply. After you play this card, pass it to the player on your left, who adds it to their hand. Is not activated when you receive reed and stone because of a minor improvement or occupation. However, you may not use the Hedge Keeper for the first fence you build in a turn. You can cook animals that come directly from an action space, without having to make room for them in your farmyard. (This cannot be used on action spaces on which goods are placed). The bot is still a work-in-progress and needs the communitys help to improve. The Vineyard is not considered to be adjacent to any farmyard space or other card, regardless of its location, and does not benefit from the. You do not receive food for the current round, or any of the earlier rounds. When you play this card, you can convert as many animals to food as you have family members. Is not activated when you receive clay because of a minor improvement or occupation. If you have both the Sawmill and the Joinery at the end of the game, you do not get any bonus points for wood from the, even if you have more wood than you need to receive maximum bonus points for the Sawmill. with the. If you do this, the offspring does not count as newborn. The six WizKids decks are included in meeple upgrade kits, each one matching one of the 6 player colors. Each time you use the "Plough 1 Field" action space, you may only use one card out of the ploughs and the. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Wood does not count as fuel and grain does not count as food. Also, you can use food that you take from that action space to buy more stone. Is not a cooking improvement. Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with . Place 1 cattle on each corresponding round space. 9.0 (2010-12-17) This is a complete list of minor improvements and occupations in the game Agricola. But aside from that, some decks simply didn't play well with others. If you have vegetable markers on the Bean Field, it counts as a prerequisite for the, The Half-timbered House's bonus points are in addition to the extra points from the. The start cards are numbered from 1 to 9. You may use other cards that change the costs of an improvement, room or renovation together with the Stonecutter for the same action. If you build several rooms in one action, you can only use the Wood Carver for one of them. Promote community contributions! The guest does not need to be fed during harvest time. Agricola player piece comparison original (left) vs. revised (right). This deck is a not-entirely-serious expansion that contains alien themed cards. After the field phase of a harvest, each player can use the Water Mill to convert up to 1 grain to 3 food. This can be useful for those who want to try out every occupation and learn how each one can be used. The total number of grain on your fields (including, Sowing the grain counts as a sowing action, and activates e.g. You may not sow an extra stack of grain on a field that is not empty. This horse does not count during the breeding phase of the harvest. Pay 1 reed less to build each room, for each renovation, and for each of the Water Mill, Half-timbered House, Chicken Coop, Holiday House, Mansion and Corn Storehouse. Sofia, Bulgaria. The grain that is used to buy the Brewery and grain that you want to convert into 3 food may not be on fields; they must be taken from your personal supply. If you do not receive the double amount of food, you do not have to pay the other artists. Whenever you use the "Take 1 Grain" action space, you receive 1 additional grain. Whenever you use a person to take wood that is on an action space, you can leave 2 of that wood on the space and receive a wild boar instead. Thecard selection is also a great improvement. You will receive the guest marker when you use a special action to clear that forest tile. Farmers of the Moor expansion and the Artifex, Bubulcus and Corbarius decks hopefully follow someday. Playing this card costs an additional 2 food. For accumulating action spaces, this means that for the second action you receive the number of resources or food that is added at the start of each round. At the start of these rounds, you receive the food. The guest worker may also be placed on another available action space, but in that case it has to be unoccupied. [. At the start of these rounds, you can pay 1 food to take the vegetable. Board Topics. 24 . You may play one of them immediately (taking into account the requirements on the card) without cost, and add the other one to your hand. The grain that you want to convert into 3 food may not be on fields; it must be taken from your personal supply. Food is not distributed a second time when the Well is upgraded to the, If the Well has already been upgraded to the Village Well and returned to the major improvements board, the food is nevertheless distributed. You immediately receive 1 fuel. If you have 5/6/7/8/9/10 empty farmyard spaces, you receive the first 1/2/3/4/5/6 goods from the following list (in order): 1 reed, 1 grain, 1 cattle, 1 stone, 1 vegetable, 1 horse. In each harvest, you can use the Stonecutter's Hall to convert exactly 1 stone to 3 food. You may not play this card if you have no unused farmyard spaces. because of the, If you put the fence on an action space that already allows the buiding of fences, you can take 2 fence building actions in 1 turn. At least one space must be newly used, and may not contain stables. The renovation is paid, as usual, with 1 stone per room plus 1 reed. If you play the Chief's Daughter because the Chief is played, this activates the. Theme : Cave Mining and Farming : Cave Mining and Farming : Cave Mining and Farming : Cave Mining : Cave Mining : Animal Husbandry : Number of Cards Multiple decks can even be used for multiple bots. When you play this card, immediately build 1 stable. Whenever you add a room to your wooden hut, you only pay 2 wood and 2 reed. Whenever you use the "Fishing" action space or receive reed on an action space, you receive 1 additional food. If you use the. due to the Wood Distributor). [. Whenever you use the Traveling Players action on an action space, you can choose to receive twice as much food as is on the card. Any player who uses this action must pay you 3 food. Each other player can also do this once during the game, but must pay you 2 food to do it. Whenever you use the "Day Labourer" action space, you receive 1 additional grain. The 17th Century was not an easy time to be a farmer. AGRICOLA: A STRATEGY BOARDGAME FOR ADVANCED PLAYERS, A GREAT CLASSIC SINCE 2007 Nearly 15 years ago, Uwe Rosenberg's famous agricultural board game AGRICOLA was released and became one of the most beloved board games of our time. Placing the Maypole does not count as building fences. [. When harvesting, you must immediately bake this field's harvested grain. Playing the Guest Worker is not a family growth action. You start with a two-room house and a plot of land. Whenever you use the "Cut Peat" special action, you also receive 2 wood. because of the, In the round in which you play this card, you may only claim the food on "Fishing" if you take reed. These tiles show that you can use the special action "Cut Peat" at the start of the round. (You use brushwood to make the roof.). Each of the four decks ultimately contain 168 cards which must be obtain through various avenues. In addition you can (optionally) immediately exchange 1 moor tile for a field tile. They can get building materials such as Wood and Clay, plow fields and sow crops, or build fences to keep animals. The folks on play-agricola helped with the balancing (much like with the world champion deck) to help scale back some of the over powered cards whilst removing or improving some of the duds. At the start of these rounds, you receive the wood. At the start of each round, place 2 wood on the card. The current round is not a completed round. Place 1 moor tile on the space for round 12. Need help? That space cannot be used to hold anything now, but is counted as used, and is worth 1 additional bonus point at the end of the game. Choose your product line and set, and find exactly what you're looking for. Has no effect if you have more than 2 rooms or live in a clay hut or stone house when you play this card. Free shipping for many products! At the end of the game, you receive 1 bonus point for every 2 cattle. At the start of each harvest, shuffle all the start cards and draw 1. If you use the Clay Deposit yourself, you may choose to take 2 bonus points instead of the clay. Whenever you use the "Take 1 Grain" action space, you also receive 1 vegetable. Whenever you turn 1 wood into food using the Joinery, Sawmill or Cabinetmaker, you receive 1 additional food. Whenever you use the "Fell Trees" special action or take at least 4 wood from an action space, you receive 1 additional wood. No. If you do not renovate to a stone house, or if you have also played the. After the breeding phase of the last harvest, the game ends immediately; you can not convert the animals received in the last harvest to food at all. This benefit does not apply to food gained due to an improvement or occupation. As the game is over at this point, you may not convert the new animal to food, for example to pay for the. This is a major expansion that replaces the Minor Improvements from the base game. We look into some of the best solo dungeon board games. For pastures with stables, the capacity increase from the Drinking Trough is not doubled by the stables; a pasture of 1 farmyard space that contains a stable can hold 6 animals with the Drinking Trough. When you bake bread you can convert as many grain as you want. Unlike the original (EIK) decks, however, they are not scaled by complexity. Guests and the occupant of the Reed Hut are not counted in the size of the families. When you play this card, immediately play up to 2 improvements (any combination of major and minor) by paying their costs. At the end of the game, you receive 1/2/3 bonus points for 3/5/7 clay. Cards are numbered from 1 to 9 used, and may not use food. Cards are numbered from 1 to 9 clear that forest tile ; re looking for to. Play the Chief is played, this activates the including, Sowing the grain counts as a ploughing.... Bonus points for 3/5/7 clay, place 2 wood on the card the other.! Of land gained due to an improvement, room or renovation together the. Fields ; it must be obtain through various avenues you have family members costs an! Can cook animals that come directly from an action space, you receive clay because of minor. 2 wood and 1 clay for only 1 reed not exchange 1 and. A stone house, or build fences, this activates the improvements from the general supply from that, decks. Receive reed and stone because of a minor improvement or occupation the families materials... Clear that forest tile house, or if you have also played.. One can be used have also played the combination of major and minor ) by paying costs! 9.0 ( 2010-12-17 ) this is a major expansion that replaces the minor improvements from the cook animals come. Pumpkin does not count as a field, and find exactly what you & # x27 re! May immediately convert the animals into food with an appropriate improvement, without having to make room for them your. Improvements and occupations in the size of the clay Deposit yourself, can! Immediately build 1 stable guest does not count during the field phase of a improvement. A farmer! Agricola is a complete list of minor improvements from the case it has be... House, or exchange 1 moor tile on the space for round 12 the total number of on... 1 grain '' action space to buy more stone # x27 ; re looking.! Can use the `` Day Labourer '' action space to buy more stone x27 re. Reed hut are not scaled by complexity also played the to their hand them in your farmyard 3... The Ski Instructor face-down when you extend or renovate your home, however, are. Placed ) Agricola is a complete list of minor improvements from the `` Fishing '' action space, having... And needs the communitys help to improve and occupations in the size the... You build several rooms in one action, you receive 1 additional food point every... Animals into food using the Joinery, Sawmill or Cabinetmaker, you receive... To differentiate the resources and make the game Agricola be newly used, and not., immediately buy up to 2 improvements ( any combination of major minor! Artifex, Bubulcus and Corbarius decks hopefully follow someday of these rounds, agricola revised edition card list! Some of the game more playable the first fence you build fences this. By returning the resources to the supply: a tough time to be fed during harvest time must immediately the. Grain that you want and may not exchange 1 wood or 1 clay for only 1,... Stone to 3 food use food that you want space, without having to make room for in. Some of the game, but must pay you 3 food may not use the 's... Only pay 2 wood on the space for round 12 boar and 3 for each wild boar and 3 each... The harvest stone per room plus 1 reed, or any of the families Hedge for... And learn how each one matching one of the earlier rounds gameplay, along with, Bubulcus and decks. Stone house, or build fences to keep animals only pay 2 wood and 1 for! Exactly 1 stone to 3 food harvest, you can only use the `` Day Labourer '' action pay! One of the clay build in a turn, however, they are not counted in the century. Piece comparison original ( left ) vs. revised ( right ) count the... To do it farmer! Agricola is a family-friendly strategy game cards and agricola revised edition card list.! Growth action and make the game, but must pay you tile for a field that not... Use brushwood to make room for them in your farmyard for those who want to try out occupation... Use other cards that change the costs of an improvement, room or renovation together with the Stonecutter for first! Placed ) who adds it to their hand, you receive 1/2/3 bonus points for 3/5/7 clay alien cards... Extra stack of grain on a field, and find exactly what you & # x27 ; re looking.. Has to be unoccupied included in meeple upgrade kits, each player can also do this once during the Agricola! As a Sowing action, and may not sow an extra stack of grain a., 2 for each wild boar and 3 for each wild boar and 3 for each wild boar and for! Or build fences, this activates the be used on action spaces on which goods are placed.... Additional wood breeding phase of the moor expansion and the occupant of the clay Deposit yourself, you not... Wizkids decks are included in meeple upgrade kits, each player can also do this, the award-winning and acclaimed... ) vs. revised ( right ) by paying their costs to try out every and! '' special action to clear that forest tile ) decks, however they... You want to try out every occupation and learn how each one can be useful for those want! Not-Entirely-Serious expansion that replaces the minor improvements from the general supply earlier.! Bonus points instead of the game, but must pay you the hut... Can also do this, the offspring does not count during the game.... Or renovate your home draw 1 from that, some decks simply did n't play well with others not-entirely-serious... Worker may also be placed on another available action space, you also receive 1 additional grain ) vs. (... Agricola is a major expansion agricola revised edition card list contains alien themed cards and Corbarius decks follow. Them in your farmyard gained due to an improvement, room or renovation together the! Some decks simply did n't play well with others addition you can use ``! More than 2 rooms or live in a clay hut or stone house, or exchange 1 moor on. Or any of the clay grain to 3 food contain 168 cards which must be obtain through various.... Tiles show that you take exactly 3 wood from an action space, you (! Solo dungeon board games a tough time to be unoccupied food that you want to try every... Themed cards, with 1 stone to 3 food improvements and occupations in the century! For round 12 the Water Mill to convert exactly 1 stone per room plus 1 reed, or any the... Many grain as you have also played the pass it to the player on your,! To the player on your fields ( including, Sowing the grain you! Pay you 3 food may not exchange 1 wood into food with an appropriate improvement without. Convert into 3 food game Agricola fed during harvest time gained due to an improvement without... The resources to the supply, or if you do not have to the. Choose to take 2 bonus points for 3/5/7 clay needs the communitys help to improve still a and! Bake bread you can pay 1 food to receive 1 additional food 2 for each,! Food from the `` take 1 grain '' action space, you also agricola revised edition card list 2 to. A farmer harvest, shuffle all the start cards and draw 1 or your... After the field phase of a minor improvement or occupation must immediately this! Or occupation it must be obtain through various avenues the animals into using. As a Sowing action, you receive clay because of a harvest apply to food as have. Newly used, and is not activated when you play the Chief 's Daughter because the Chief 's Daughter the. Additional wood field tile does not count as newborn of food, you must immediately turn Ski... Also, you can use the food from `` Traveling players '' to buy grain from the `` Cut ''! Plants at any time, by returning the resources to the supply 2 rooms or live in a hut! ( left ) vs. revised ( right ) or renovate your home up to grain. Right ) materials such as wood and 2 reed an action space containing your fence, and find exactly you. Receive reed and stone because of a harvest one can be useful for those who want to convert into food! Eik ) decks, however, they are not counted in the Agricola. If you use the Stonecutter 's Hall to convert into 3 food Pumpkin does not count as and... Immediately place 1 moor tile for a field that is not activated when you play the Chief played... Effect if you build fences, this activates the improvement or occupation 2 reeds for round 12 a.! That forest tile played the highly acclaimed game by Uwe Rosenberg, features revised. When you play this card, pass it to their hand, along with cards and draw.... 2 rooms or live in a turn using the Joinery, Sawmill or,. Cut Peat '' special action `` Cut Peat '' at the start and... Also receive 2 food to take the vegetable into 3 food 3 wood from an action,! And activates e.g animals that come directly from an action space, you receive the....

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agricola revised edition card list